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⚠️ Neuron is our internal UI component library. For internal use only.
DocumentationComponentsTile

Tile

A Tile is a surface that displays content and actions on a single topic. The Tile component is composed of several subcomponents to handle various use cases:

  • Tile: a surface-level container for grouping related components.
  • TileMedia: a component for displaying images and additional media next to the TileContent.
  • TileContent: the wrapper for the Tile’s main content.
  • TileHeader: a component for the Tile header, to be used as part of TileContent.
  • TileFooter: a wrapper for the Tile footer, to be used as part of TileContent.
  • TileActions: an optional wrapper that groups a set of actions, to be used as a child of TileContent.

How to Use

local Neuron = require(Packages.Neuron) local Tile = Neuron.Tile local MediaType = Neuron.Enums.MediaType local MediaShape = Neuron.Enums.MediaShape local Button = Neuron.Button local ButtonSize = Neuron.Enums.ButtonSize local ButtonVariant = Neuron.Enums.ButtonVariant ... local tokens = useTokens() return React.createElement(Tile.Root, { FillDirection = Enum.FillDirection.Vertical, Size = UDim2.fromOffset(150, 275), spacing = tokens.Gap.Small, backgroundStyle = tokens.Color.Shift.Shift_200, }, { Tile.Media = React.createElement(Tile.Media, { id = 123456, type = MediaType.Asset, shape = MediaShape.Square, background = tokens.Color.Shift.Shift_200, }), TileContent = React.createElement(Tile.Content, { spacing = tokens.Gap.XSmall, padding = tokens.Padding.Small, }, { TileHeader = React.createElement(Tile.Header, { title = { text = "Item", fontStyle = tokens.Typography.HeadingSmall, numLines = props.controls.numLines, }, subtitle = { text = "Price", fontStyle = tokens.Typography.BodyLarge, colorStyle = tokens.Color.Content.Muted, }, spacing = tokens.Gap.Small, }), TileFooter = React.createElement(Tile.Footer, {}, { -- Any custom footer }), TileActions = React.createElement(Tile.Actions, { Visible = isHovering, }, { Button = React.createElement(Button, { text = "Purchase", size = ButtonSize.Small, variant = ButtonVariant.Emphasis, fillBehavior = FillBehavior.Fill, }), }), }), })
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